Ive been working on some new Glitch plugins for Quartz Composer, and in trying to create some Core Video Pixel Buffer trash, came across a way to interpret the active, wired memory of an application. This video is of the active memory of an instance of Quartz Composer. We scan through memory using a pointer offset from the main Cocoa NSApplication pointer address ([NSApplication sharedApplication]), and can see some potentially interesting aesthetic structures. One can also park on an address + offset and occasionally watch memory animate.
Its not as interesting as I thought it might be, but it has its moments.