A Brief Tour of Quartz Composer memory…

Ive been working on some new Glitch plugins for Quartz Composer, and in trying to create some Core Video Pixel Buffer trash, came across a way to interpret the active, wired memory of an application. This video is of the active memory of an instance of Quartz Composer. We scan through memory using a pointer offset from the main Cocoa NSApplication pointer address ([NSApplication sharedApplication]), and can see some potentially interesting aesthetic structures. One can also park on an address + offset and occasionally watch memory animate.

Its not as interesting as I thought it might be, but it has its moments.


A Brief Tour of Quartz Composer memory… from vade on Vimeo.

2 Responses to “A Brief Tour of Quartz Composer memory…”

  1. pk Says:

    Looks like an NES game that needs a quick blow job. Ya know what I mean?

  2. vade Says:

    Do I *ever* 😉

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