A new QC plugin/work in progress. Click for motion. This one is a port of my shred shader to QC, using GLSL shaders with render to texture via FBO. Its fast, and makes for a good template to port other v001 effects to stand alone plugins (which I prefer over CoreImage kernels due to some limitations of CI).

One Response to “Shred”

  1. alx Says:

    Very nice.


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