Archive for June, 2008

525 scanlines….

Monday, June 30th, 2008

v002 525 is a plugin that emulates a what a full frame scanned SD video signal looks like. 525 is the designation/line count of NTSC SD video, but you normally only have 486 active/visible lines. The other 36 scanlines + flyback* carry other ‘metadata’ and analog requirements for the signal. VITC time code, closed captioning, […]

Textures as Vertices

Monday, June 30th, 2008

Experimentation with abstract geometry generation. One using a GLSL shader and a plugin to work around color space issues with vertex samplers in Quartz Composer/OS X, the second – a modified sample plugin with environment maps. QT7 required.


Monday, June 16th, 2008

Experiments in inter app video sharing. In other words, glorified screen capture, staying on the GPU. Update: Ive released the plugin. QT7 required. What you are seeing here, is Processing, and Max/MSP Jitter being captured in realtime, at full resolution and framerate into v002, and having their output be effected as a source input into […]

Burn the Mother Down

Friday, June 6th, 2008

Saturday, June 7, 2008 Light a fire in your belly with a preview performance, party and open bar to benefit Immediate Medium’s fifth anniversary season. Our latest project, entitled Chuck. Chuck. Chuck., is based on William Faulkner’s As I Lay Dying. This preview was developed in residence at IRT. LOCATION THE TANK at 279 Church […]

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