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	<title>Comments on: Stupid QC tricks - transparent QC Window</title>
	<link>http://abstrakt.vade.info/?p=169</link>
	<description>video audio data environments - explorations with Max/MSP/Jitter, Processing and personal musings.</description>
	<pubDate>Thu, 09 Sep 2010 15:31:21 +0000</pubDate>
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 		<title>Comment on Stupid QC tricks - transparent QC Window by: Michael</title>
		<link>http://abstrakt.vade.info/?p=169#comment-49077</link>
		<pubDate>Wed, 25 Aug 2010 16:05:13 +0000</pubDate>
		<guid>http://abstrakt.vade.info/?p=169#comment-49077</guid>
					<description>Hi,

This is really very interesting.  I was wondering if there is a way to implement a similar idea in the Max/MSP/Jitter environment?
I'm really interested in trying to change the transparency of a jit.window within the Max/MSP/Jitter environment.

Michael</description>
		<content:encoded><![CDATA[	<p>Hi,</p>
	<p>This is really very interesting.  I was wondering if there is a way to implement a similar idea in the Max/MSP/Jitter environment?<br />
I&#8217;m really interested in trying to change the transparency of a jit.window within the Max/MSP/Jitter environment.</p>
	<p>Michael
</p>
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 		<title>Comment on Stupid QC tricks - transparent QC Window by: vade</title>
		<link>http://abstrakt.vade.info/?p=169#comment-34550</link>
		<pubDate>Sat, 17 May 2008 02:51:00 +0000</pubDate>
		<guid>http://abstrakt.vade.info/?p=169#comment-34550</guid>
					<description>Hi Keith, ill check out passing the NSEvents to the QCRenderer, which should be pretty simple. As for the clear patch, interesting you need it, I dont, but I think that could be a hardware thing. I disabled some OpenGL code I thought might be unnecessary due to how it worked on my end, but ill add it back in for other folks. I think this is due to how multisampling works across vendors. Oh, graphics errata, :)</description>
		<content:encoded><![CDATA[	<p>Hi Keith, ill check out passing the NSEvents to the QCRenderer, which should be pretty simple. As for the clear patch, interesting you need it, I dont, but I think that could be a hardware thing. I disabled some OpenGL code I thought might be unnecessary due to how it worked on my end, but ill add it back in for other folks. I think this is due to how multisampling works across vendors. Oh, graphics errata, <img src='http://abstrakt.vade.info/wp-images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />
</p>
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 		<title>Comment on Stupid QC tricks - transparent QC Window by: Keith</title>
		<link>http://abstrakt.vade.info/?p=169#comment-34549</link>
		<pubDate>Sat, 17 May 2008 00:34:54 +0000</pubDate>
		<guid>http://abstrakt.vade.info/?p=169#comment-34549</guid>
					<description>I'll also add the note that the composition included in the build is lacking a Clear patch so sometimes cruft is left in the background of it. To fix it, you need to add a clear patch, then set the layer of the Clear patch to 1, otherwise you'll see nothing.  

Keith</description>
		<content:encoded><![CDATA[	<p>I&#8217;ll also add the note that the composition included in the build is lacking a Clear patch so sometimes cruft is left in the background of it. To fix it, you need to add a clear patch, then set the layer of the Clear patch to 1, otherwise you&#8217;ll see nothing.  </p>
	<p>Keith
</p>
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 		<title>Comment on Stupid QC tricks - transparent QC Window by: Keith</title>
		<link>http://abstrakt.vade.info/?p=169#comment-34547</link>
		<pubDate>Fri, 16 May 2008 22:51:26 +0000</pubDate>
		<guid>http://abstrakt.vade.info/?p=169#comment-34547</guid>
					<description>This is incredibly  useful! 

Wow, thank you. Is there any way to activate mouse events? (I'm no coder, but finding my way through Xcode)

I notice that audio and video works. 

Keith</description>
		<content:encoded><![CDATA[	<p>This is incredibly  useful! </p>
	<p>Wow, thank you. Is there any way to activate mouse events? (I&#8217;m no coder, but finding my way through Xcode)</p>
	<p>I notice that audio and video works. </p>
	<p>Keith
</p>
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 		<title>Comment on Stupid QC tricks - transparent QC Window by: toby*spark</title>
		<link>http://abstrakt.vade.info/?p=169#comment-34539</link>
		<pubDate>Fri, 16 May 2008 09:32:41 +0000</pubDate>
		<guid>http://abstrakt.vade.info/?p=169#comment-34539</guid>
					<description>nicely done. nswindow - no problem. opengl contexts - thats some voodoo magic as far as i'm concerned =]</description>
		<content:encoded><![CDATA[	<p>nicely done. nswindow - no problem. opengl contexts - thats some voodoo magic as far as i&#8217;m concerned =]
</p>
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