Archive for the 'Personal' Category

HV20 35mm adaptor test footage montage.

Tuesday, March 25th, 2008

Cannon HV20 DIY 35mm Adaptor Initial performance test from vade on Vimeo. I love this camera. Click the vimeo link for full res HD version.

Pulsewave – March 29th – The Tank NYC

Friday, February 29th, 2008

Baron Knoxburry / Mark DeNardo / Minusbaby / 8GB / vade / Voltage Controlled

update

Sunday, February 24th, 2008

iChat Analog Glitch Plugin

Saturday, November 3rd, 2007

So I was bored tonight and chatting with a friend, and decided to move one of my v001 in progress glitch shaders to iChat under Leopard. Quartz Composers new GLSL compatibility makes this essentially a copy and paste operation. Oddly, it seems sampler2DRect/texture2DRect is a no go with the GLSLGrid rendering destination, just FYI. Ive […]

Film Shaders

Saturday, October 6th, 2007

I spent the better part of friday reverse engineering old color film 1/2 and 3 strip processes into GLSL shaders. Ive got a few more to go but im pretty happy with the look so far. Original Technicolor System 1 Technicolor System 3

Some news

Thursday, October 4th, 2007

Ive been doing some consulting and installation work for Lincoln Schatz and installed a Pure Data/GEM piece for the Bitforms gallery in NYC that helped made Digg /Gizmodo headlines : (its the 4 60″ plasma setup that is the first pic – a very lovely video memory/collage work.) Digg, Gizmodo, Tech E Blog. – $8.5 […]

Glitch Shader

Monday, September 3rd, 2007

Another shader, another day. Also using this in a surprisingly nice way for the Tibetan Book of the Dead project, but was meant for more contemporary visuals. Music by

Chromatic Aberration

Sunday, September 2nd, 2007

I’ve been working incredibly hard to finish up the Tibetan Book of the Dead project, and I’ve been developing some new shaders for the show. Here is one, a fairly simple chromatic aberration filter (its really a variable zoom on each color channel, zoom in a bit on red, out a bit on blue, and […]

Ease in Ease out

Friday, August 10th, 2007

Ease functions make camera motions/animations seem more natural by easing in and out the motion. Most Max objects (line,bline, etc) create perfectly nice linear ramps, but they seriously look mechanical. This can be great for a particular look (Im thinking of Autechre videos here.. *sigh*), but sometimes you want a more traditional and natural look. […]

And now, back to our regularly scheduled programming.

Monday, August 6th, 2007

Sorry. Lolcat moment of weakness. Will not happen again. Promise. Some new shaders I’m working on for Beta 2. Scanlines (create simple CRT-esque scan lines), Stripes (creates multiple colored uh… stripes, masked over the incoming video with rotation/color and mirroring), color grade (applies two two-point linear gradients to add some color variation to the texture […]

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