Archive for the 'Aesthetic' Category

Intrastructure One

Friday, June 3rd, 2011

Selected stills from Intrastructure part One, performed with Aerostatic in Brooklyn, underneath the Manhattan Bridge.

Cascade

Friday, April 29th, 2011

|kasˈkād| noun: • a mass of something that falls or hangs in copious or luxuriant quantities • a process whereby something, typically information or knowledge, is successively passed on verb: • arrange (a number of devices or objects) in a series or sequence. Impromptu session. Experiments in analog mimicry, using the v002 Rutt Etra 3.0 […]

In Soviet Russia…

Wednesday, May 26th, 2010

Rutt Etra video synthesizes you. More “teaching old effects new tricks”.

Acute Angles

Sunday, May 23rd, 2010

Teaching an old effect new tricks. Experimenting with old footage in VDMX using a new private glitch effect.

Saturn Never Sleeps

Sunday, February 28th, 2010

Saturn Never Sleeps – studies

Thursday, January 14th, 2010

Some samples of new footage shot on 7D & GH1 for SNS, mixed in VDMX with smatterings of glitch and optical flow, plus the VDMX workspace incase anyone is interested how I use VDMX (or that im too lazy to crop images):

v002 Glitch Jpeg

Friday, December 25th, 2009

v002 Glitch Jpeg from vade on Vimeo. Realtime Jpeg corruption on input video frame or 3D rendering in Quartz Composer. Pass in an image and it is re-compressed on the fly to a corrupted jpeg, and rendered out. Still major work in progress.

Glitch Image Reader

Thursday, December 24th, 2009

v002 Glitch Image Reader from vade on Vimeo. Thu Dec 24 01:47:26 Berlin-2.local Quartz Composer[8039] : Corrupt JPEG data: bad Huffman codeThu Dec 24 01:47:26 Berlin-2.local Quartz Composer[8039] : Corrupt JPEG data: bad Huffman codeThu Dec 24 01:47:26 Berlin-2.local Quartz Composer[8039] : Corrupt JPEG data: bad Huffman codeThu Dec 24 01:47:27 Berlin-2.local Quartz Composer[8039] : […]

Glitch Architecture

Tuesday, December 22nd, 2009

Building constructs in space from random chucks of offscreen graphics memory.

Works in progress: Bokeh

Friday, December 4th, 2009

I’ve been fiddling with some new plugins/effects that are in constant state of change. Not everything (ok, almost nothing) I work on gets polished enough for a release, or ever gets to a point where its remotely usable even for me. Add the changes that 10.6 brings with QTKit, 64 bit API changes etc, and […]

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