Archive for the 'Quartz Composer' Category

ofxQCPlugin alpha now available

Wednesday, October 21st, 2009

Just a quick note, i’ve put the Quartz Composer & Open Frameworks bridge code up on Google Code And there is a thread concerning it on the Open Frameworks forum here I’ve also included 3 basic plugins, and am adding ports of Open Frameworks examples just to test the water and make sure everything works […]

Open Frameworks + Quartz Composer

Sunday, October 11th, 2009

Yesterday Mary Ann and I went to Parsons to take part in an Open Frameworks knitting circle. I’ve been meaning to get into OF for some time, especially since Memo has been working on his Cocoa tools for OF (native Cocoa windows and NSOpenGL, etc). After seeing his work and others work in the OF […]

Ramblings

Friday, October 2nd, 2009

I’m feeling productive tonight but don’t quite want to take on any coding projects, so I thought I would write up some thoughts that have been running through my head on performance, VJing, and user interface. I had a short notice gig the other night and was planning on using VDMX since its my usual […]

Buildings

Sunday, August 30th, 2009

While fixing bugs in v002 plugins and experimenting with Quartz Composer 4.0, stumbled on to this. I think its worth exploring some new aesthetic directions.

CRT emulation

Saturday, July 18th, 2009

These images are not taken from an image of a CRT screen, but are synthesized entirely within Quartz Composer. Ive been working on a CRT emulator for Open Emu to help make playing older console games more of a true experience to the original. The plugin emulates proper scan lines (not just drawing a mask […]

LPM

Wednesday, June 3rd, 2009

Some images and video from LPM 2009. In short, awesome. LPM 2009 VJ Jam Excerpt 1 of 3 – View in HD LPM 2009 VJ Jam Excerpt 2 of 3 LPM 2009 VJ Jam Excerpt 3 of 3

Orange 2.0

Friday, May 1st, 2009

More Urban Imagery:

Experiment with QC Typography

Monday, April 27th, 2009

QC Typography from vade on Vimeo.

v002 Movie Player FFT analysis

Saturday, April 11th, 2009

v002 Movie Player with FFT Audio Analysis Demo from vade on Vimeo. A user suggested I add audio analysis to the movie player plugin. Turns out Apple has some pretty easy APIs to add FFT analysis to your QT movie playback code, so I implemented it tonight. Its a bit rough, but this is nice […]

Optical Flow on GPU

Wednesday, April 1st, 2009

Andrew Benson of Cycling 74 released earlier today a really badass GPU/GLSL based Optical Flow Implementation. “Oh wow that sounds nerdy” you say. Fuck you, it kicks ass, and lets you do things like this: motion distortion 2 from andrew benson on Vimeo. I ported it to QC with his permission, and will be releasing […]

vade [at] vade [dot] info