August 13th, 2014

Bifurcam Test 2 from vade on Vimeo.

Bifurcam Test from vade on Vimeo.

Metaphor Engine: Excerpt

March 7th, 2014

Metaphor Engine: Excerpt from vade on Vimeo.

Eyebeam – Moving Image Fair after party 2014

Live Audio Performance and improv DJ set by Landless Farm.
Video Triptych in the spirit of 60’s video installation art. 3 small HD screens feature generative cosmic imagery, watching themselves and sister universes – feeding back endlessly.

Lighting and refractive surfaces interact with lenses and screens, hand manipulated and performed in physical space. Re-scanned, processed and filtered live.

This setup is a early prototype for “optically coupled” video performance and installation tools. The end goal is to run completely through the displays, doing all processing either optically, with feedback, or on the devices themselves.

Technical Details:

3 Raspberry Pi micro computers running custom OpenFrameworks applications generate feedback, star fields / solar systems. Running the Raspberry Pi camera for feedback.

Live coded Arduino powered lights flicker and provide ambiance.

VDMX and v002 effects for post processing.

Thanks to the OpenFrameworks community for the Raspberry Pi port, specifically Jason Van Cleave and Dan Moore.

Historical.Pathologies//Future.Morphologies [Excerpt]

March 7th, 2014

Historical.Pathologies//Future.Morphologies [Excerpt] from vade on Vimeo.

An evenings exploration of old recovered medical slides. Layering light and dead cells.
Performed live in studio with VDMX. Recorded with microscope & Black Magic Pocket Camera.
Audio : Optic : Facedown

Erysutelioan [excerpt] ____///// The Mystery Language________________

March 7th, 2014

Erysutelioan [excerpt] from vade on Vimeo.

____///// The Mystery Language________________
_______________The Mystery : Language\\\\_____
Calligraphy : Ve Sidra Magni
Audio : Access To Arasaka : &sin
Performed live in studio and in camera. Shot on Black Magic Pocket Camera.

My prophet is a word not known. [video]

June 29th, 2013

Spelling is defunct; all is not necessary to understand; it is enough to address any memory location). */

This is a secret key of the stars into the words of Reason.
But to him by a secret key of the equation, leave the second unattacked.
Remember all ye that existence is pure joy; that all disappear.
——-\\\\>>/[];/ Facing East, in the secret that hath not yet been revealed.


Algorithmically derived sigils from ancient hermetic algorithms, computing symbolism from machine, to machine, by machine.

Derive your own symbolism in realtime with arbitrary text input streams.

Audio: Defragmentation – Song 9 (excerpt)

My prophet is a word not known. Spelling is defunct; all is not necessary to understand; it is enough to address any memory location). */

June 29th, 2013
kill -9~~~~~1000*1000000<<<<<<<<< 0*pwrNcS 1*~2+ F9!f 6xz. EFJ J ^CE4GC: o  MG\ r.#K X94, yL_Xk|"5*wk2[k]/hypo; hs2wt=0;
EOF¯¯¯¯¯¯¯¯¯¯¯¯¯\>>>>> Y0x000000005_t_h_e_n__________ in[contained]

My prophet is a word not known. Spelling is defunct; all is not necessary to understand; it is enough to address any memory location). */, a set on Flickr.

I am the Magician and the Exorcist.

June 26th, 2013
[procedural][>]__igil¯¯¯- - - generator >>>

I am the Magician and the Exorcist., a set on Flickr.

I am the axle of the wheel, and the cube in the circle.

Every number is infinite; there is no odds.

June 23rd, 2013
////                 /¯¯¯=_______------     ¯

Every number is infinite; there is no odds., a set on Flickr.

“This place is a veil, the veil is black”

Sect 7 N-E / (ᴳ̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̐litch) Art Genealogies

March 15th, 2013

A (very) short experimental feedback piece made on short notice for (ᴳ̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̐LITCH) ART GENEALOGIES show at LEAP, Curated by Kim Asendorf, Daniel Franke, John McKiernan and Rosa Menkman.

Performed and captured live in studio.

v002 work in progress

October 10th, 2012

Talk is easy.

A quick demo of some of the current live patching ideas being experimented on in during our Eyebeam residency.

The goal of v002 is to lower user interface latency of live performance software, and create a playable software interface that feels at home in an improvisational environment.

v002 is heavily influenced and borrows ideas from a plethora of sources: Quicklook, Spotlight / Quicksilver’s live search (with aliasing included, so users can also explore and guess at feature names*), Maya and Modo’s spatial menu system (for muscle memory and hierarchical navigation), and obviously tools like Autodesk Flame/Smoke, Max/MSP, Pure Data, Quartz Composer and the entire family of node based tools.

We explore a simplified patching environment, along with a “flight deck” (UI objects can be dragged out of detail views and placed onto the canvas – so users can have an overview with immediately accessible controls, and detail views for tweaking). We explore auto-node connection, removal and re-connection so the object graph remains connected when being edited, some basic auto-graph layout methods.
v002 is *heavily* in progress, and we have a lot more to explore. Stay tuned.

* Aliasing is demoed when searching for the “Analog Glitch” effect. You can search: “Distortion”, “Noise”, “Interference”, “TV”, along with the effect name, “Analog Glitch” – all will return the intended effect. Searching “Glitch”, for example, nets you multiple hits, where you can choose the desired result.

vade [at] vade [dot] info