June 29th, 2013
Spelling is defunct; all is not necessary to understand; it is enough to address any memory location). */
This is a secret key of the stars into the words of Reason.
But to him by a secret key of the equation, leave the second unattacked.
Remember all ye that existence is pure joy; that all disappear.
——-\\\\>>/;/ Facing East, in the secret that hath not yet been revealed.
Algorithmically derived sigils from ancient hermetic algorithms, computing symbolism from machine, to machine, by machine.
Derive your own symbolism in realtime with arbitrary text input streams.
Audio: Defragmentation – Song 9 (excerpt)
June 26th, 2013
I am the axle of the wheel, and the cube in the circle.
June 23rd, 2013
“This place is a veil, the veil is black”
March 15th, 2013
A (very) short experimental feedback piece made on short notice for (ᴳ̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̐LITCH) ART GENEALOGIES show at LEAP, Curated by Kim Asendorf, Daniel Franke, John McKiernan and Rosa Menkman.
Performed and captured live in studio.
October 10th, 2012
Talk is easy.
A quick demo of some of the current live patching ideas being experimented on in v002.app during our Eyebeam residency.
The goal of v002 is to lower user interface latency of live performance software, and create a playable software interface that feels at home in an improvisational environment.
v002 is heavily influenced and borrows ideas from a plethora of sources: Quicklook, Spotlight / Quicksilver’s live search (with aliasing included, so users can also explore and guess at feature names*), Maya and Modo’s spatial menu system (for muscle memory and hierarchical navigation), and obviously tools like Autodesk Flame/Smoke, Max/MSP, Pure Data, Quartz Composer and the entire family of node based tools.
We explore a simplified patching environment, along with a “flight deck” (UI objects can be dragged out of detail views and placed onto the canvas – so users can have an overview with immediately accessible controls, and detail views for tweaking). We explore auto-node connection, removal and re-connection so the object graph remains connected when being edited, some basic auto-graph layout methods.
v002 is *heavily* in progress, and we have a lot more to explore. Stay tuned.
* Aliasing is demoed when searching for the “Analog Glitch” effect. You can search: “Distortion”, “Noise”, “Interference”, “TV”, along with the effect name, “Analog Glitch” – all will return the intended effect. Searching “Glitch”, for example, nets you multiple hits, where you can choose the desired result.
September 21st, 2012
I am fortunate enough to have received a residency at Eyebeam for Winter / Fall 2012. All Eyebeam resident applicants apply with a project in mind. What is my project? v002.app.
What is v002.app?
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